News / 23.02.2016
REWIND – Key Creative Staff
Greg Furber, VR Director
Before joining REWIND, Greg worked in stop frame animation as an assistant director on Fantastic Mr. Fox and in the story department on Tim Burton’s Frankenweenie. During a long-term position as a senior director at ASB, Greg created international broadcast commercials and animatics for global brands and worked on projects that involved motion capture, CGI, flash animation, and live action performances.
Greg now heads up 360° video production at REWIND. Using the latest camera technologies, Greg has delivered pioneering immersive projects for the likes of the BBC, NBC, Formula E and Sony. His recent real-time VR work includes a motion captured performance of Madam Butterfly for Welsh National Opera and the launch of Infiniti’s latest car.
Daryl Atkins, Executive Creative Director
Daryl is a visual artist and creative director. His experience spans all areas of production as director, cinematographer, and colourist for many commercials, music videos, and digital content. His passion for technology and design naturally led him towards creating interactive and immersive experiences and he now heads up the development team at REWIND as ECD.
Daryl directed the multi-award winning experience, Home – A VR Spacewalk, which picked up a Cannes Lions Award in the Digital Craft category in 2017.
Being a musician himself, and having worked with touring productions developing creative technology for lighting design and show control, Daryl also oversees sound design and composition at REWIND.
Justin Manning, Executive Producer
With over 20 years of experience in the games industry, working on AAA titles at the very highest level, Justin has a wealth of experience in real-time content creation. With long-term positions at both Electronic Arts and Supermassive Games, Justin’s expertise in delivering high-quality real-time projects is second to none. His game credits are expansive, and include but are not limited to Until Dawn, Need for Speed, F1, and the Harry Potter franchises.
Since joining REWIND, Justin has introduced new technology infrastructure and project management practices to enhance the adaptability, consistency and quality of the studio output.
Sam Birley, Lead Developer
Sam has over ten years experience in the video games industry, with seven of those working in the back-end of real-time game engines. Starting his career in quality assurance and level design at Electronic Arts, Sam then moved in to engine programming at Headstrong Studios. He then moved to Creative Assembly, where he worked as an engine and graphics programmer on Alien: Isolation, before moving to Rocksteady Studios, where he worked on Batman: Arkham VR. Sam’s game credits include Battlefield 2: Modern Combat, Top Gun: Hard Lock, Halo Wars 2, Alien: Isolation, and Batman: Arkham VR.
Sam has been a driving force within REWIND, contributing to HBO’s Silicon Valley: Inside the Hacker Hostel, among other projects. Additionally, Sam has also been instrumental in the streamlining of processes, pipelines and workflows to ensure that REWIND’s internal infrastructure utilises systems, tools (Houdini) and importantly staff in the most efficient and effective way possible. His work has been invaluable in preparing REWIND for more narrative-led projects, allowing the studio to extend, grow, and be flexible in its storytelling.
The Oculus Quest is a fantastic starting point for showing the capabilities of VR to those new to the technology, but it’s also exciting seasoned VR users.
The last couple of months have been pretty hectic for the immersive industry – with the announcement of Hololens 2, release of Oculus Quest, and teasers of other groundbreaking hardware due to release later this year. There’s quite a lot to digest! Here’s a roundup of the news.
Commissioned by AMV BBDO, the REWIND team created an augmented reality (AR) experience on behalf of Samsung. The experience delivers a secret AR menu to diners with a Samsung smartphone in some of the UK’s most popular restaurants.
Fifty breakthrough UK businesses and projects harnessing creativity and technology are featured in a report published today (Tues) at the Createch 2019 conference, part of London Technology Week.
Tech start-up holoride has announced its collaboration with three studios. We are honoured to be one of these inaugural production partners, alongside Schell Games and Mackevision.
The World Health Organization has reported that one in four people in the world will be affected by mental or neurological disorders at some point in their lives. Around 450 million people currently have such conditions.
Corporations such as Walmart, Renault Trucks, and BAE Systems are employing immersive technologies to drive efficiencies, and these companies are seeing a strong return on investment.
The original Oculus Development Kit (the DK1) got me into VR. We built our own room scale VR using a DK1, three XBOX 360 Kinects, three tracking laptops, one backpack laptop, and a Razer Hydra.
I first met former broadcaster, Sir Martyn Lewis, back in January. We met at an event I was hosting on marketing innovations in London.