News / 18.04.2018
Neil Evely Joins The Team
We’re excited to welcome Neil Evely to the team!
Neil joins us as Senior Accounts Director and brings with him over 15 years of experience in the VFX industry, alongside his expertise in project management and business development.
Neil started his career at The Mill in 2001 as a runner, working his way up to Media Transfer Supervisor during his four years at the company. In 2005, he left The Mill to join global advertising and marketing agency Ogilvy & Mather, where he helped to establish its first in- house VFX department before taking on the role of Tech Director.
Neil then returned to The Mill in 2010, where he rose to become the Group Head of Product Development, responsible for creating a range of products – across software, gaming, and immersive technology – for both internal use and clients alike. He was instrumental to the development of Audi’s ‘Next Level’ game, The Mill’s first collaborative mobile app for a TVC launch and worked on the launch of Beam Pocket (a bespoke file sharing tool), The Guardian’s Underworld (a virtual exploration of subterranean London), and Neon Knights (a multi-person HoloLens game).
In this progressive industry, Neil’s track record in identifying new technical and creative prospects is second to none. His depth of knowledge and skill set will add tremendous value to the team. We’re delighted to have him onboard!
If you are interested in joining us, check out our current vacancies here: http://rewind.co/recruitment/
Welcome to The Monthly REWIND for August
While the industry waits for in-home premium VR to pick up the pace, location based virtual reality (LBVR) has emerged as an important bridge to bring premium VR to the masses.
In early 2016, I wrote a piece for Little Black Book (LBB) looking at the technological advances that could make car showrooms obsolete. In the two years since I wrote that article, how much have things really changed?
Welcome to The Monthly REWIND
VR Director Greg Furber on how extended reality is becoming a serious and viable media for advertisers.
As a brand marketer you’re likely pitched augmented, virtual and mixed reality projects daily. Don’t tune them out. Instead cut to the chase using these five questions to spot the best studios.
Sol Rogers, CEO & Founder of REWIND, offers an insight into how brands can use AR and VR to their advantage.
Recently, we’ve been thinking a lot about how to make 2D content work in VR.
Joining us as a lead artist, Jamie has over eighteen years experience in the video games industry, with twelve of those working on the critically acclaimed Batman Arkham series.